05-14-2007, 05:06 PM,
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jimthedrum
Junior Member
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Posts: 3
Threads: 2
Joined: May 2007
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learning to drift track
would it be possible for someone to create a track with nothing to hit. just a layout drawn out but completely made of tarmac so if you spin, or understeer, you just keep going and can recover without hitting anything?
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05-15-2007, 12:26 AM,
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protomor
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Posts: 79
Threads: 21
Joined: Apr 2007
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Ive been waiting for someone to do it. I dont think it would take that long.
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05-15-2007, 07:46 PM,
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reece146
Member
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Posts: 187
Threads: 26
Joined: Oct 2006
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You know what would be kinda cool? A parking lot with a "track editor" that allows you to place cones where ever you'd want to make your own track. Both very auto-x and drifting friendly.
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05-18-2007, 08:44 AM,
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reece146
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Posts: 187
Threads: 26
Joined: Oct 2006
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rookie1 Wrote:Something like this?
That's great!
Any issues making it a loop and/or a figure eight using this front end?
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05-18-2007, 10:03 AM,
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protomor
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Posts: 79
Threads: 21
Joined: Apr 2007
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So it would just be a giant square? I guess that works. good job!
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05-18-2007, 10:33 AM,
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rookie1
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Posts: 231
Threads: 32
Joined: Nov 2006
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reece146 Wrote:Any issues making it a loop and/or a figure eight using this front end?
Guess I can add another button to toggle between open/closed track. As for a figure eight, theoretically it's possible. The track is defined by multiple pairs of traffic cones. So you can lay out the track whatever way you want. But I'm not sure what happens to collision detection at the intersection, because your car will be in contact with 2 different patches at the same time.
protomor Wrote:So it would just be a giant square? I guess that works. good job!
This screen only defines the track layout. We still need a simple track model, with a sky box and a flat piece of tarmac. Anyone interested to create such a model in Blender?
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05-18-2007, 08:59 PM,
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QNev
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Posts: 70
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Joined: Aug 2006
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rookie1 - Is collision going to be applied to the cones, or to the space between the cones?
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05-19-2007, 06:08 PM,
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jimthedrum
Junior Member
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Posts: 3
Threads: 2
Joined: May 2007
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i was hoping to have no collisions at all, so you can skit as long as you want and learn how to recover without the possibility of hitting anything at all
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05-20-2007, 07:05 AM,
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rookie1
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Posts: 231
Threads: 32
Joined: Nov 2006
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Since there is nothing between cones, there will be no collision detection there.
If people have different preferences, I guess we can have an option to turn on/off collision detection for cones.
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