12-05-2010, 10:56 AM,
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asasinuxp
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Posts: 91
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Joined: Nov 2010
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I finish the translation into Romanian.And NaN,when you will upload the aditional text file?
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12-06-2010, 03:04 AM,
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asasinuxp
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Posts: 91
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Joined: Nov 2010
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I finish to translate strings,and I integrate the strings file in the language file,with extension .lng .Where I can upload the language file?
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12-06-2010, 07:41 AM,
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NaN
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You can post it here or use a file upload/sharing service. Feel free to add your name to the file if you like "#Translation by ...".
Code: Romanian
Rumänisch
RomânÄ
Ð ÑмÑнÑкий ÑзÑк
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12-08-2010, 04:35 AM,
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asasinuxp
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Posts: 91
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Joined: Nov 2010
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One question:what is doing the "heads up display"?
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12-12-2010, 04:54 PM,
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nomoo
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Posts: 111
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Seems that i missed something.. i've tried to copy everything from strings.txt and paste all text, without comments and blank lines to [strings] section into FileName.lng. After that i added " = a" to the end of each string and tried to launch vdrift. I assumed to see "a" everywhere, but main menu is in English..
How does it work, NaN ? Or it's better to look into code?
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12-12-2010, 05:02 PM,
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NaN
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Posts: 2,024
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You have selected the language in the menu?
The format is:
Code: [font]
texture = FreeSansBold1250.png
info = FreeSansBold1250.fnt
[strings]
name = value
There must not be any strings without values else they are parsed as a new section. Uncomment line 54 in gui.cpp to see the parsed language file.
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01-27-2011, 11:59 AM,
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nomoo
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Posts: 111
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Partially complete (67 strings were not translated): http://www.sys64.ru/sites/default/files/...ussian.zip
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