08-27-2006, 10:53 PM,
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SUMIHARU
Junior Member
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Posts: 1
Threads: 0
Joined: Jul 2006
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NISSAN silvia spec-R[S15]
This car is perfect.
I want [S15] to appear to a product on the next time.
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02-14-2007, 06:29 PM,
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sixlaneve
Junior Member
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Posts: 1
Threads: 0
Joined: Feb 2007
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My dream car could be a Ferrari F40...I have been waiting for that in Racer for ages.
Also... Opel Tigra, the old one, and the Lancia Delta Integrale HF
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04-03-2007, 02:27 AM,
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lvcnrs
Junior Member
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Posts: 7
Threads: 1
Joined: Apr 2007
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the mighty s13 silvia .. or any other silvia
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04-03-2007, 08:17 AM,
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yochenhsieh
Junior Member
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Posts: 24
Threads: 4
Joined: Mar 2007
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Is it possible to convert cars of Racer to Vdrift?
Here is a Dodge Viper RT/10:
http://www.xtremeracers.net/nuke/modules...ls&lid=890
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04-03-2007, 10:39 PM,
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yochenhsieh
Junior Member
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Posts: 24
Threads: 4
Joined: Mar 2007
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Hi,
I forgot that site requires registration to download files. You have to click "Descargar", then enter some numbers, and click "Download" to download it. The Viper there is made for Racer, as I'm currently playing it now.
The weird thing is, Racer cars should be .dof format, but this Viper doesn't have any dof files in its folder. hock:
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04-04-2007, 02:47 AM,
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yochenhsieh
Junior Member
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Posts: 24
Threads: 4
Joined: Mar 2007
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thelusiv Wrote:If it doesn't have .dof files, that probably means it's formatted in a way you can't extract data from it with free tools, which makes it difficult to import. I was afraid you're going to said that.:p
How about cars from TORCS?
http://torcs.cvs.sourceforge.net/torcs/t...per-gts-r/
The car might need *some* rework though...
http://www.berniw.org/trb/gallery/galler...istfrom=24
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04-06-2007, 11:10 PM,
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yochenhsieh
Junior Member
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Posts: 24
Threads: 4
Joined: Mar 2007
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A free(of charge) 3ds mesh...
http://modelsbank.3dm3.com/model439.htm
The problem is, the page stated that "Do not copy, modify, distribute or sell the whole or parts of the model above without permission of the creator. ", but the artist is unknown.
Should I contact the site admin for further license issues?
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04-09-2007, 03:07 PM,
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thelusiv
Administrator
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Posts: 2,346
Threads: 223
Joined: Jun 2005
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Sure, go ahead and contact the admin, and try to get ahold of the original author. Let them know that it will go into a GPL game, and we'd really like to put the original model and texture into our art repository. If they're OK with others changing their model, and sharing it, then we can use it.
Looking at the screenshot of the model though, I'm thinking it looks like it's kind of high-poly, and might need some editing before it would be really optimal for use in the game. It also looks like it's textured with materials rather than UV so we'll have to redo that too (but it might not be too hard, because Blender will let you bake materials onto a UV texture now).
Also remember we'll have to write the car definition from scratch since this isn't coming from Racer or some other game where it's easy to adapt the physics stuff.
Are you willing to spend some time on this car, yochenhsieh?
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04-09-2007, 07:12 PM,
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TerraRoot
Junior Member
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Posts: 33
Threads: 4
Joined: Feb 2006
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torcs body's are saved in ac3d format it is easy to work with, i think blender will even open it.
il help with .car file if ya need it!
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