Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
2008 Refactor branch problem
06-13-2008, 06:20 AM,
#6
 
I debugged some more:

I do have 2 executables: vdrift and vdrift-crash
vdrift doesn't have the offending line, vdrift-crash has

When I delete ~/.vdrift vdrift-crash crashes, and ./vdrift doesn't
The backtrace looks different (but I remember the first time I had the problem it was like this)

Quote:(gdb) bt
#0 0x00007f92220312e8 in ?? () from /usr/lib/libXrandr.so.2
#1 0x0000000000448821 in OPENGL_UTILITY::CheckForOpenGLErrors (
activity_description=@0x7fff2fbd4870, error_output=@0x694ce0)
at src/opengl_utility.cpp:5
#2 0x000000000042a355 in GRAPHICS_SDLGL::Init (this=0x7fff2fbd4ac8,
texturepath=@0x7fff2fbd4a40, shaderpath=@0x7fff2fbd4a30, resx=800,
resy=600, bpp=16, depthbpp=24, fullscreen=false, shaders=false,
info_output=@0x694ae0, error_output=@0x694ce0) at
src/graphics.cpp:44
#3 0x000000000041dd3d in GAME::Start (this=0x7fff2fbd4aa0,
args=@0x7fff2fbd4f70) at src/game.cpp:41
#4 0x000000000043e90c in main (argc=1, argv=0x7fff2fbd5088) at
src/main.cpp:21
(Now it crashes in Xrandr)

When I run the vdrift trunk (~/.vdrift is created) and disable shaders all versions seem to run correctly (vdrift-crash doesn't crash anymore)
Reply


Messages In This Thread
2008 Refactor branch problem - by FFuser - 06-11-2008, 06:38 AM
[No subject] - by joevenzon_phpbb2_import3 - 06-11-2008, 04:10 PM
[No subject] - by FFuser - 06-12-2008, 05:32 AM
[No subject] - by joevenzon_phpbb2_import3 - 06-12-2008, 11:38 AM
[No subject] - by FFuser - 06-12-2008, 02:17 PM
[No subject] - by FFuser - 06-13-2008, 06:20 AM
[No subject] - by joevenzon_phpbb2_import3 - 06-13-2008, 11:53 AM
[No subject] - by FFuser - 06-13-2008, 12:05 PM
[No subject] - by joevenzon_phpbb2_import3 - 06-13-2008, 11:10 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)