Hello, I've compiled the game. When I start the game for the first time it works fine. But every other start fails (just black screen with no new error message, 100% of one CPU core used). I have to "killall -9 vdrift", delete all the settings (/home/myhomedir/.vdrift directory) to run the game again. But for me the default window mode is unusable.
OS: Debian Linux 2.6.22
latest nVidia drivers (all other OpenGL games works great)
AMD64 4200+ X2
2GB RAM
compiled with gcc 4.2
CXXFLAGS="-march=athlon64 -O3 -pipe"
CFLAGS="-march=athlon64 -O3 -pipe"
scons arch=a64
installed: /opt/vdrift
symlink to /usr/local/bin/vdrift
sucessful (first) start
Code:
BinReloc successfully initialized.
Executable path: /opt/vdrift/vdrift
Data dir: /opt/data
Localedir: /opt/share/locale
CONFIGFILE.Load: Couldn't find file: /home/malevicovi/.vdrift/VDrift.config
No data_dir found in VDrift.config, using /opt/data
/opt/data/settings/VDrift.config not found. Attempting to load data from /opt/vdrift/data
Can't find the settings directory at "/home/malevicovi/.vdrift". Making a new one...
Missing /home/malevicovi/.vdrift/controls file, copying.
Found config file /home/malevicovi/.vdrift/VDrift.config.
No data_dir found in VDrift.config, using /opt/vdrift/data
Version of game: development-full
Skin name not found in config file...
/opt/share/locale
Directory /opt/vdrift/data/skins/SConscript/menus does not exist! Skin SConscript not loaded.
Warning: option-47 is missing its default value. Assuming "".
Run with -verbose for troubleshooting.
Run with -nosound to disable sound.
Run with -benchmark to play a replay and output benchmark data.
0 joystick(s) found:
Card supports: drawbuf8 auxbuf4 antialiasing anisotropy16 cubemapping shaders multitexturing32(4) texture_rectangle depth_texture shadow framebuffer_objects
Card does not support:
Fragment shaders enabled
Loaded shader package simple
Loaded shader package full
Loaded shader package full-noshadow
Loaded shader package blurpass
Loaded shader package depthgen
Framebuffer object complete
Framebuffer object complete
Obtained audio device:
Frequency: 44100
Format: 32784
Bits per sample: 16
Channels: 2
Silence: 0
Samples: 940
Size: 3760
not successful start
Code:
BinReloc successfully initialized.
Executable path: /home/malevicovi/src/vdrift/vdrift
Data dir: /home/malevicovi/src/data
Localedir: /home/malevicovi/src/share/locale
No data_dir found in VDrift.config, using /home/malevicovi/src/data
/home/malevicovi/src/data/settings/VDrift.config not found. Attempting to load data from /home/malevicovi/src/vdrift/data
Found config file /home/malevicovi/.vdrift/controls.
Found config file /home/malevicovi/.vdrift/VDrift.config.
No data_dir found in VDrift.config, using /home/malevicovi/src/vdrift/data
Version of game: development-full
Skin name not found in config file...
/home/malevicovi/src/share/locale
Directory /home/malevicovi/src/vdrift/data/skins/SConscript/menus does not exist! Skin SConscript not loaded.
Warning: option-47 is missing its default value. Assuming "".
Run with -verbose for troubleshooting.
Run with -nosound to disable sound.
Run with -benchmark to play a replay and output benchmark data.
0 joystick(s) found:
Card supports: drawbuf8 auxbuf4 antialiasing anisotropy16 cubemapping shaders multitexturing32(4) texture_rectangle depth_texture shadow framebuffer_objects
Card does not support:
Fragment shaders enabled
Loaded shader package simple
Loaded shader package full
Loaded shader package full-noshadow
Loaded shader package blurpass
Loaded shader package depthgen
Framebuffer object complete
Framebuffer object complete
Thanks a lot for help.
Marek