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car components, damage, a new windows build
12-14-2007, 11:03 PM,
#1
car components, damage, a new windows build
now that i'm getting to the point with blender that i can contribute, i'd like to make a few feature requests. most of these i've mentioned before, but i figured it would be post them in the correct forum.

1) a new release (with a newer windows build) would rock.

2) ability to load several different meshes for one car so we can give different trim levels and body kits. absolutely needed for feature request 3

3) i'd really like to build a custom car out of 20 - 40 seperate objects (monocoque frame, bumpers, hood, fender, mirrors, doors, windows, engine, drive-shaft, differential, axles, etc), then it could be used for a damage test car. so then it could be slammed into a wall at insane speeds and really get broken to bits and catch on fire.

4) sorta think it could be good to do a universal tire model, maybe with different skins and parameters for each modeled brand. like inner radius, outer radius, tread width, psi. each car would just get it's own stock rim, and then of course there could be aftermarket rims.

5) have a car's diffuse map be white and then have a color wheel for paint selection.
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Messages In This Thread
car components, damage, a new windows build - by zimluura - 12-14-2007, 11:03 PM
[No subject] - by cotharyus - 12-15-2007, 10:09 AM
[No subject] - by zimluura - 12-15-2007, 05:40 PM
[No subject] - by joevenzon_phpbb2_import3 - 12-15-2007, 06:52 PM
[No subject] - by Kricor - 12-16-2007, 09:22 PM
[No subject] - by zimluura - 12-17-2007, 12:28 AM
[No subject] - by thelusiv - 12-17-2007, 06:04 AM
[No subject] - by zimluura - 12-17-2007, 04:33 PM
[No subject] - by Kricor - 12-17-2007, 08:54 PM
[No subject] - by zimluura - 12-22-2008, 02:09 PM
[No subject] - by joevenzon_phpbb2_import3 - 12-22-2008, 03:27 PM
[No subject] - by zimluura - 12-22-2008, 05:27 PM

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