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Problems executing the github last version of VDRIFT
03-13-2019, 05:31 AM,
#1
Problems executing the github last version of VDRIFT
Hello again

I would like to play with the last version of Vdrift, located on https://github.com/VDrift/vdrift

When I build the game everything is normal, and to install it I use the cars and tracks (data directory) of the last Nightly Build located on https://sourceforge.net/projects/vdrift/...%20builds/ . But when I execute "./vdrift", I have the following error:

Code:
leo@SYS-ADMIN:/media/3TB/VDRIFT/bin$ ./vdrift
INFO: Multi-processor system detected.  Run with -multithreaded argument to enable multithreading (EXPERIMENTAL).
INFO: Starting VDrift: 2019-03-13-full, Revision: 2553, O/S: Unix
INFO: Home directory: /home/leo
INFO: Settings file: /home/leo/.vdrift/VDrift.config
INFO: Data directory: /media/3TB/VDRIFT/share/games/vdrift/data
      DATA_DIR: /media/3TB/VDRIFT/share/games/vdrift/data
INFO: Temporary directory: /home/leo/.vdrift/tmp
INFO: Log file: /home/leo/.vdrift/log.txt
INFO: The last VDrift startup was unsuccessful.
      Settings have been set to failsafe defaults.
      Your original VDrift.config file was backed up to VDrift.config.backup
INFO: Request OpenGL 3.3 Core Profile context.
INFO: Disabling antialiasing
INFO: Disabling vertical synchronization.
INFO: Video card information:
      GL Vendor: NVIDIA Corporation
      GL Renderer: GeForce GT 740/PCIe/SSE2
      GL Version: 3.3.0 NVIDIA 415.27
      Texture units: 32
      Maximum texture size: 16384
INFO: Maximum anisotropy: 16
INFO: Maximum color attachments: 8
INFO: Maximum draw buffers (1 required): 8
INFO: Renderer: /media/3TB/VDRIFT/share/games/vdrift/data/shaders/gl2/basic.conf
INFO: 0 joysticks found.
INFO: Loading car controls from: /home/leo/.vdrift/controls.config
INFO: Update status file /home/leo/.vdrift/updates.config will be created
INFO: Update status file /home/leo/.vdrift/updates.config will be created
INFO: Obtained audio device:
      Frequency: 44100
      Format: 32784
      Bits per sample: 16
      Channels: 2
      Silence: 0
      Samples: 2048
      Size: 8192
INFO: Sound initialization successful
INFO: Loaded fonts successfully
INFO: Loaded GUI successfully
INFO: No force feedback devices found.
INFO: Loading track from path: /media/3TB/VDRIFT/share/games/vdrift/data/skins/simple
INFO: Loaded surfaces file, 2 surfaces.
INFO: No lap sequence found. Lap timing will not be possible.
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
ERROR: .gy1 not found.
ERROR: Failed to load physics for car: XS/XS
vdrift: src/game.cpp:1238: void Game::UpdateCarSpecList(GuiOption::List&): Assertion `car_dynamics.size() > 0' failed.
Abortado (rexistráronse os datos da memoria)

I try to download the cars and tracks from https://sourceforge.net/p/vdrift/code/HE...rift-data/ , but I have the same error.


I don't have this problems building and using the last Nightly Build , but I would like to play with the last code.

Greetings!
---
JugandoEnLinux.com
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Problems executing the github last version of VDRIFT - by leillo1975 - 03-13-2019, 05:31 AM

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