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maybe a modular simulator engine for low end hardware?
02-11-2012, 08:23 AM,
#3
 
I fully agree with the suggestion, though aiming to run the game on a PC with a 800 MHz CPU, 128MB RAM and a 32MB GPU may be unrealistic for Vdrift's engine(Though I heard Torcs can run on that). But can it be made to run on a computer with twice as much RAM and GPU VRAM? I read on the wiki that a 1GHz CPU will suffice, even if it's a hardcore simulation. The game settings let you disable a lot of stuff so there is a possibility. Imagine, a game so scalable that people that have PCs manufactured 10 years apart can play in the same online race. People would flood to play it and contribute to the game.

Off-topic: This being my first post I would like to say hello to everybody.
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[No subject] - by NaN - 10-11-2011, 01:54 PM
[No subject] - by vdriftfan - 02-11-2012, 08:23 AM

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