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Bloom, motion blur, and ambient occlusion not doing anything
09-19-2011, 10:58 AM,
#1
Bloom, motion blur, and ambient occlusion not doing anything
It doesn't seem to be a compatibility issue.


Code:
INFO: Multi-processor system detected.  Run with -multithreaded argument to enable multithreading (EXPERIMENTAL).
INFO: Starting VDrift: development-full, Version: exported, O/S: Unix
INFO: Home directory: /home/eej
INFO: Settings file: /home/eej/.vdrift/VDrift.config
INFO: Data directory: /usr/local/share/games/vdrift/data
      DATA_DIR: /usr/local/share/games/vdrift/data
INFO: Temporary directory: /home/eej/.vdrift/tmp
INFO: Log file: /home/eej/.vdrift/log.txt
INFO: SDL initialization successful
INFO: SDL video query was successful
INFO: Disabling antialiasing
INFO: Display change was successful: 1440x900x32 24z fullscreen=1
INFO: GL Renderer: GeForce GT 240/PCI/SSE2
INFO: GL Vendor: NVIDIA Corporation
INFO: GL Version: 3.3.0 NVIDIA 270.41.06
INFO: Initialized GLEW 1.5.6
INFO: Loading /usr/local/share/games/vdrift/data/shaders/gl3/vdrift1.rhr...
INFO: Loaded /usr/local/share/games/vdrift/data/shaders/gl3/vdrift1.rhr
INFO: GL3 initialization successful
INFO: 0 joysticks found.
INFO: Loading car controls from: /home/eej/.vdrift/controls.config
INFO: Update status file /home/eej/.vdrift/updates.config will be created
INFO: Sound initialization information:
INFO: Obtained audio device:
      Frequency: 44100
      Format: 32784
      Bits per sample: 16
      Channels: 2
      Silence: 0
      Samples: 8290
      Size: 33160
      Sound initialization successful
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Messages In This Thread
Bloom, motion blur, and ambient occlusion not doing anything - by rufsketch1 - 09-19-2011, 10:58 AM
[No subject] - by rufsketch1 - 09-19-2011, 04:18 PM
[No subject] - by rufsketch1 - 09-19-2011, 04:53 PM
[No subject] - by joevenzon_phpbb2_import3 - 09-20-2011, 11:14 PM
[No subject] - by MirceaKitsune - 10-15-2011, 08:26 AM
[No subject] - by joevenzon_phpbb2_import3 - 10-16-2011, 07:35 PM

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