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Antialiasing and anisotropy
10-05-2010, 12:16 AM,
#6
 
In data R695 I implemented antialiasing for the deferred render path. It's not true antialiasing, but a postprocess filter that works on the scene's color output. It does pretty well given how inexpensive it is, although it has some temporal coherence issues.
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Antialiasing and anisotropy - by ocirne94 - 09-22-2010, 12:48 PM
[No subject] - by joevenzon_phpbb2_import3 - 09-24-2010, 09:27 PM
[No subject] - by ocirne94 - 09-25-2010, 06:55 AM
[No subject] - by joevenzon_phpbb2_import3 - 09-28-2010, 11:32 PM
[No subject] - by ocirne94 - 09-29-2010, 09:12 AM
[No subject] - by joevenzon_phpbb2_import3 - 10-05-2010, 12:16 AM

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