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NOS
10-26-2009, 07:52 AM,
#3
 
I see. I initially thought NOS could be implemented by just increasing the acceleration of the car while used. Maybe NOS could be specified as an overrider of engine options in each .car instead... like Torque output +2, Mass +4, etc.

But indeed, I don't think anyone would notice if NOS didn't boost over quite perfect values. I still believe the feature would be awesome... especially during drifts like you said Smile Imho it would be nice to try the best possible way of doing it and seeing how that looks like.
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Messages In This Thread
NOS - by MirceaKitsune - 10-19-2009, 02:57 PM
[No subject] - by fudje - 10-25-2009, 09:59 PM
[No subject] - by MirceaKitsune - 10-26-2009, 07:52 AM
[No subject] - by MirceaKitsune - 02-07-2010, 01:35 PM
[No subject] - by NaN - 02-08-2010, 11:56 AM
[No subject] - by NaN - 02-09-2010, 09:01 AM
[No subject] - by MirceaKitsune - 10-15-2011, 08:17 AM
[No subject] - by NaN - 10-15-2011, 11:38 AM
[No subject] - by NaN - 10-31-2011, 10:38 AM
[No subject] - by MirceaKitsune - 10-31-2011, 03:46 PM

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