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wheel contact point
03-25-2009, 12:08 AM,
#2
 
Which version of the source code are you working with? If you are using the latest SVN code (R2382 or so), here's what you do:
Code:
MATHVECTOR <float, 3> contactpoint = car.GetWheelPosition(FRONT_LEFT) + car.GetDownVector()*car.GetTireRadius(FRONT_LEFT);
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Messages In This Thread
wheel contact point - by flo - 03-24-2009, 08:31 AM
[No subject] - by joevenzon_phpbb2_import3 - 03-25-2009, 12:08 AM
[No subject] - by flo - 03-25-2009, 06:40 AM
[No subject] - by joevenzon_phpbb2_import3 - 03-25-2009, 11:08 PM

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