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ingame paint selection
02-13-2009, 12:07 AM,
#2
 
This mostly makes good sense, but how would you deal with things like logos or something on the body that you always want to be the same color? Maybe use the alpha channel as a mask for the color application... ? The only downside of using a mask for that is it'd only work for people with shaders enabled.
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Messages In This Thread
ingame paint selection - by zimluura - 02-02-2009, 06:00 PM
[No subject] - by joevenzon_phpbb2_import3 - 02-13-2009, 12:07 AM
[No subject] - by zimluura - 02-13-2009, 03:53 PM
[No subject] - by joevenzon_phpbb2_import3 - 07-20-2009, 01:03 PM
[No subject] - by zimluura - 08-05-2009, 02:13 AM
[No subject] - by joevenzon_phpbb2_import3 - 08-11-2009, 09:57 PM
[No subject] - by joevenzon_phpbb2_import3 - 08-19-2009, 08:16 PM
[No subject] - by joevenzon_phpbb2_import3 - 10-22-2009, 10:55 AM
[No subject] - by zimluura - 10-22-2009, 08:11 PM

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