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Keyboard/D-pad input
07-11-2005, 09:51 AM,
#2
Keyboard/D-pad input
Touchiness compensation won't have any effect in that case, because the way that works is to do value = value*value*value (the settings vary the power value is raised to) which allows you to use more of the initial range for small corrections, but 1*1*1 is still 1 (and likewise for -1).Not having the control type to wheel will help, though, because otherwise as soon as you touch the left button the wheels be all the way left, but set as gamepad, the wheel will start turning to the left instead.I agree that filtering should also work for d-pad cotrollers.
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Keyboard/D-pad input - by thelusiv - 07-11-2005, 12:51 AM
Keyboard/D-pad input - by joevenzon_phpbb2_import3 - 07-11-2005, 09:51 AM

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