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Vdrift doesn´t start
11-04-2008, 11:04 AM,
#3
 
I have a ATI Radeon 9600XT

stderr.txt

Card supports: drawbuf4 auxbuf0 antialiasing anisotropy16 cubemapping shaders multitexturing16(8) depth_texture shadow
Card does not support: texture_rectangle framebuffer_objects
Status: Using GLEW 1.4.0
Fragment shaders enabled
----- Start Shader Log for simple -----
Link successful. The GLSL vertex shader will run in hardware. The GLSL fragment shader will run in hardware.
----- End Shader Log for simple -----
Loaded shader package simple

stdout.txt

Run with -verbose for troubleshooting.
Run with -nosound to disable sound.
Run with -benchmark to play a replay and output benchmark data.
0 joystick(s) found:
Extension not supported: GL_ARB_texture_rectangle
Extension not supported: GL_EXT_framebuffer_object
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Messages In This Thread
Vdrift doesn´t start - by röine - 11-03-2008, 10:29 AM
[No subject] - by joevenzon_phpbb2_import3 - 11-03-2008, 09:22 PM
[No subject] - by röine - 11-04-2008, 11:04 AM
[No subject] - by joevenzon_phpbb2_import3 - 11-04-2008, 11:12 AM
[No subject] - by röine - 11-04-2008, 11:23 AM

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