thelusiv Wrote:I haven't seen any of these issues testing on Linux. Is this just a PPC issue? Can anyone else duplicate this?
the macbook is no ppc machine.
no i can't reproduce any of the issues but i got this when starting and quitting a few races:
Code:
#0 COLLISION_NODE::Delete (this=0x0, object=0x1e05e988) at stl_list.h:580
#1 0x0009053b in COLLISION_SPEEDUP::Delete (this=0x74a654, object=0x1e05e988) at vdrift/tools/osx/../../src/physics.cpp:958
#2 0x00095431 in PHYSICS::DeletePhysicsObject (this=0x74a644, objtodel=0x1e05e988) at vdrift/tools/osx/../../src/physics.cpp:591
#3 0x000cdc31 in BEZIERNODE::ClearCollisionData (this=0x1b8364f8) at vdrift/tools/osx/../../src/track.cpp:423
#4 0x000d2492 in std::_List_base<BEZIERNODE, std::allocator<BEZIERNODE> >::_M_clear (this=0x2353b960) at track.h:50
#5 0x000cdd9d in TRACK::ClearRoads (this=0x749fd8) at vdrift/tools/osx/../../src/track.cpp:448
#6 0x0011bccc in VAMOSWORLD::DeInit (this=0x74a028) at vdrift/tools/osx/../../src/vamosworld.cpp:54
#7 0x0002928d in GAME::UnloadWorld (this=0x2128c0) at vdrift/tools/osx/../../src/game.cpp:174
#8 0x0004cb1b in VGUI::Gui::StopGame (this=0x749f48, menu=@0xbfffe51c) at vdrift/tools/osx/../../src/gui/gui.cpp:1224
#9 0x000501c3 in VGUI::Gui::ProcessAction (this=0x749f48, action=@0xbfffe618) at vdrift/tools/osx/../../src/gui/gui.cpp:1149
#10 0x0005114a in VGUI::Gui::MouseRelease (this=0xbfffe618) at vdrift/tools/osx/../../src/gui/gui.cpp:329
#11 0x0002cd5a in GAME::Start (this=0x2128c0, args=@0xbfffe8f0) at vdrift/tools/osx/../../src/game.cpp:1665
#12 0x0007dc67 in SDL_main (argc=1, argv=0xa09a30) at vdrift/tools/osx/../../src/main.cpp:26
#13 0x00002f1b in -[SDLMain applicationDidFinishLaunching:] (self=0xbfffdec8, _cmd=0x900e19a4, note=0xa2ee60) at vdrift/tools/osx/SDLMain.m:196
@cologne: is there any crash log generated?