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suspension understanding problems
02-17-2008, 06:42 PM,
#9
 
The difference between suspension-types are the position of the Instant centers. Some types have chassis-fixed centers, others move the center. This is the difference between vamos and real world, because vamos always uses fixed Instant center. I think, this simple model should be good enough, for playing a game and give the cars a nice behaviour.

To do the things better, we need a better instant center model and not special geometries, simulating real suspensions.

http://en.wikipedia.org/wiki/Suspension_...ant_center

Quote:Basically, suspension position doesn't mean anything and isn't used for anything.
This is not true! If suspension-position is before the front-axle, the car goes ... bumping and flying away.
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Messages In This Thread
suspension understanding problems - by cologne - 02-17-2008, 06:09 AM
[No subject] - by cotharyus - 02-17-2008, 08:34 AM
[No subject] - by reece146 - 02-17-2008, 01:02 PM
[No subject] - by cologne - 02-17-2008, 01:49 PM
[No subject] - by joevenzon_phpbb2_import3 - 02-17-2008, 05:16 PM
[No subject] - by thelusiv - 02-17-2008, 05:38 PM
[No subject] - by reece146 - 02-17-2008, 05:50 PM
[No subject] - by zimluura - 02-17-2008, 06:04 PM
[No subject] - by cologne - 02-17-2008, 06:42 PM
[No subject] - by reece146 - 02-17-2008, 07:53 PM
[No subject] - by thelusiv - 02-17-2008, 08:03 PM
[No subject] - by reece146 - 02-17-2008, 08:54 PM
[No subject] - by cotharyus - 02-17-2008, 09:15 PM
[No subject] - by reece146 - 02-17-2008, 09:47 PM
[No subject] - by thelusiv - 02-17-2008, 10:51 PM
[No subject] - by cologne - 02-18-2008, 03:52 AM
[No subject] - by joevenzon_phpbb2_import3 - 02-18-2008, 10:19 PM

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