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suspension understanding problems
02-17-2008, 06:09 AM,
#1
suspension understanding problems
The cars in vDrift should drive in a realistic way, showing the typical caracteristics of the real car. Many of the car setting are irrealistic: F1 with engine in front and 30 cm travel, XS with Cw 0.3 and downforce. Remove all downforce and the car will be uncontrollable!

The F1 should be fast, the XS slower, but controllable drifting and the 360 somewhere inbetween.

I am trying a hundred versions - first the 360 now the XS - .... getting sometimes curious behaviour of the car. Some are driveable, but not good controllable.

I had versions, overturning on brakes. Other "exploded" touching the tracks border. Some had the rear 2 meters in the air, or the front making "wheelies" on small acceleration.

I assumed different suspension-models, but the "practice" doesn´t confirm.

I didn´t really understand, what geometry the suspension-position and hinge settings describe! (And I´m not shure , that the suspension-model is implemented without bugs! Using vdrift_20070327 release, Mac PPC)

????????????????????????
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Messages In This Thread
suspension understanding problems - by cologne - 02-17-2008, 06:09 AM
[No subject] - by cotharyus - 02-17-2008, 08:34 AM
[No subject] - by reece146 - 02-17-2008, 01:02 PM
[No subject] - by cologne - 02-17-2008, 01:49 PM
[No subject] - by joevenzon_phpbb2_import3 - 02-17-2008, 05:16 PM
[No subject] - by thelusiv - 02-17-2008, 05:38 PM
[No subject] - by reece146 - 02-17-2008, 05:50 PM
[No subject] - by zimluura - 02-17-2008, 06:04 PM
[No subject] - by cologne - 02-17-2008, 06:42 PM
[No subject] - by reece146 - 02-17-2008, 07:53 PM
[No subject] - by thelusiv - 02-17-2008, 08:03 PM
[No subject] - by reece146 - 02-17-2008, 08:54 PM
[No subject] - by cotharyus - 02-17-2008, 09:15 PM
[No subject] - by reece146 - 02-17-2008, 09:47 PM
[No subject] - by thelusiv - 02-17-2008, 10:51 PM
[No subject] - by cologne - 02-18-2008, 03:52 AM
[No subject] - by joevenzon_phpbb2_import3 - 02-18-2008, 10:19 PM

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