car tuning thoughts
so i've been working on the le's tuning a little bit and something i've been thinking would be kinda nice is an ingame car parameter editor.
basically a way to see the car model, drawn partially transparent. then see all the locations (engine, suspension, weight particles) drawn as boxes or something, and see the results of a % f/r weight distribution.
i guess the *editor* isn't really necessary. so long as there's a way to reload the current car; you could do it all in notepad.
hmm, and when thinking about that the easiest way to implement something like this would be to have a rendering option to:
* draw the car + locations as i said before.
* show a readout of where the f/r % weight is.
then it could just be done on whatever track. wait, is something like this already in the game??
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