No problem with that either... I can't believe I ignored this error earlier:
Console:
Code:
Found config file C:\Documents and Settings\bugsyv/.vdrift/controls.
Found config file C:\Documents and Settings\bugsyv/.vdrift/VDrift.config.
Version of game: development-full
Skin name not found in config file...
stdout.txt
Code:
Directory data/skins/SConscript/menus does not exist! Skin SConscript not loaded.
Warning: option-47 is missing its default value. Assuming "".
Run with -verbose for troubleshooting.
Run with -nosound to disable sound.
Run with -benchmark to play a replay and output benchmark data.
0 joystick(s) found:
Extension not supported: GL_EXT_framebuffer_object
90
stderr.txt
Code:
Card supports: drawbuf4 auxbuf4 antialiasing anisotropy16 cubemapping shaders multitexturing16 texture_rectangle depth_texture shadow
Card does not support: framebuffer_objects
Status: Using GLEW 1.4.0
Fragment shaders enabled
Loaded shader package simple
Loaded shader package full
Loaded shader package full-noshadow
----- Start Shader Log for blurpass -----
Fragment info
-------------
(1) : error C0104: Unknown pre-processor directive #extension
----- End Shader Log for blurpass -----
Loaded shader package blurpass
Obtained audio device:
Frequency: 44100
Format: 32784
Bits per sample: 16
Channels: 2
Silence: 0
Samples: 512
Size: 2048
Car Z06 has no gloss map for its glass; using a default contant shiny/reflective texture
Car Z06 has no gloss map; using a default contant shiny/reflective texture
Car Z06 has no gloss map; using a default contant shiny/reflective texture
Car Z06 has no gloss map; using a default contant shiny/reflective texture
Car Z06 has no gloss map for its glass; using a default contant shiny/reflective texture
Car Z06 has no gloss map; using a default contant shiny/reflective texture