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Thoughts on the track system
10-26-2005, 08:25 PM,
#18
Thoughts on the track system
I think this idea isn't too bad, although we might be able to cut out some steps.But as I understand it, we'd want the XML file to generate a track model that could then be loaded into an editor and the rest of the level built around that model, and then the game would just draw that (but use the xml file for collision detection). Is that correct? Is that what TORCS does?
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Messages In This Thread
Thoughts on the track system - by thelusiv - 08-25-2005, 06:44 PM
Thoughts on the track system - by thelusiv - 09-28-2005, 03:06 PM
Thoughts on the track system - by thelusiv - 09-29-2005, 08:13 AM
Thoughts on the track system - by jdeneux - 10-01-2005, 06:38 PM
Thoughts on the track system - by jdeneux - 10-02-2005, 05:57 AM
Thoughts on the track system - by Anyeos - 10-03-2005, 11:54 PM
Thoughts on the track system - by thelusiv - 10-07-2005, 08:16 AM
Thoughts on the track system - by Nexus6 - 10-16-2005, 01:05 PM
Thoughts on the track system - by thelusiv - 10-26-2005, 04:02 PM
Thoughts on the track system - by joevenzon_phpbb2_import3 - 10-26-2005, 08:25 PM
Thoughts on the track system - by Nexus6 - 11-04-2005, 02:35 PM
Thoughts on the track system - by abs1nth - 11-05-2005, 06:33 PM
[No subject] - by thelusiv - 08-03-2006, 07:40 PM

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