Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
A few bugs in 7-7
07-09-2005, 01:44 AM,
#1
A few bugs in 7-7
Isn't the FMOD stuff intended to be distributed with the source and binary packages? I had to download it here and put the files in fmodapi374linux/api/inc/ in VDrift/include/ and fmodapi374linux/api/libfmod-3.74.so in /usr/lib/.There are a few places where the curb pieces seem missing or maybe that the sand or grass is sticking up through it.I was recording a replay and it crashed, I think when it got to "100% full". I have always wondered, what is the time limit for a replay?I played around with the new skew option in the Nurburgring track def file. If you add a line at line 192 that reads<pre>&lt;skew&gt;-1.0&lt;/skew&gt; </pre>the first hairpin turn no longer has rails sticking out into the grass. It looks way better. However, if you drive over the road segment the game crashes saying "road segment not found...Aborted." If you drive into the grass instead of over that road segment, you can still go through the wall.
Reply


Messages In This Thread
A few bugs in 7-7 - by thelusiv - 07-09-2005, 01:44 AM
A few bugs in 7-7 - by polrus - 07-09-2005, 07:43 AM
A few bugs in 7-7 - by joevenzon_phpbb2_import3 - 07-09-2005, 12:23 PM
A few bugs in 7-7 - by polrus - 07-09-2005, 01:20 PM
A few bugs in 7-7 - by thelusiv - 07-09-2005, 03:41 PM
A few bugs in 7-7 - by joevenzon_phpbb2_import3 - 07-09-2005, 07:28 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)