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Water
08-25-2005, 12:27 AM,
#3
Water
I was thinking about this more today, it would be best if we could feather the edge of the water in the mask and that would give the alpha of the water near the edges. that way the water is clear near the sides where it's shallow, and the track author can control how shallow different parts of the pool appear. The water portion would then just be tiled with a texture. It should be slightly reflective unlike the rest of the ground...
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Water - by thelusiv - 08-24-2005, 02:47 AM
Water - by joevenzon_phpbb2_import3 - 08-24-2005, 11:10 PM
Water - by thelusiv - 08-25-2005, 12:27 AM

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