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better joystick/wheel configuration
11-09-2006, 01:00 PM,
#4
 
Quote:The different choices for the most part represent different algorithms for making the input less touchy. What it seems like you are suggesting is adding a separate "sensitivity" option, that would allow the player to adjust a multiplier on the input, the multiplier maybe ranging from 0.0 to 1.0
hum... sorry I don't get what is the difference between sensitivity and "touchiveness" :?: we're probably talking about the same thing

in my mind sensitivity is not a multiplier, having the direction axis two times more sensible does not mean that you can turn the front wheels two times as much (which is the steer lock btw), but it looks like that :

let's say the direction axis value X goes from 0 to 1
direction_sensitivity from 0 to 1, default 0.5

=> Y = X power (direction_sensitivity + 0.5)

so you have a curbe from X**0.5 (looks logarithmic) to X**1.5 (looks exponential), but still the result is bounded between 0 and 1
that's not enough and need some setup but that's the idea

a axis-multiplier would be... pointless. Beeing able to set a maximum steer lock is, however, part of the car setup

Quote:I'd hate to make the user choose all of these things every time
keep in mind that all kinds of user could use vDrift, so "avanced" buttons might be a good idea

Quote:Actually I fixed this!
nice, I'll try it out Smile
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Messages In This Thread
better joystick/wheel configuration - by Nigo - 11-08-2006, 06:31 AM
[No subject] - by joevenzon_phpbb2_import3 - 11-09-2006, 12:01 AM
[No subject] - by Nigo - 11-09-2006, 01:00 PM
[No subject] - by thelusiv - 11-12-2006, 04:48 AM
[No subject] - by joevenzon_phpbb2_import3 - 11-13-2006, 12:52 AM
[No subject] - by thelusiv - 11-14-2006, 06:30 AM
[No subject] - by joevenzon_phpbb2_import3 - 11-14-2006, 10:58 PM

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