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Testing cars and tracks
11-05-2006, 04:53 PM,
#7
 
I mean that we can't give the car too much power, too many gears, no shift-delay…
It has to be realistic so I want to know what are limits...

there is a peak-engine-rpm but how is the power band? Is it tunable?
I want to know if people use the red zone or not to adapt the ratios, I also need to have the power band(flexible or peaky) and the max number of gears (10 gears isn't realistic and I don't know if there are cars with more than 7 gears).
Can I also make particules lighter?
And what are coordonates? for example "position = 2.3, -1.11, -0.22" (I need to check the center of mass to adjust braking…)
You do a great job.
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Messages In This Thread
Testing cars and tracks - by cotharyus - 10-29-2006, 08:51 AM
[No subject] - by joevenzon_phpbb2_import3 - 10-31-2006, 02:19 AM
[No subject] - by cotharyus - 10-31-2006, 01:58 PM
[No subject] - by joevenzon_phpbb2_import3 - 10-31-2006, 10:37 PM
[No subject] - by osiris - 11-05-2006, 03:04 PM
[No subject] - by thelusiv - 11-05-2006, 03:22 PM
[No subject] - by osiris - 11-05-2006, 04:53 PM
[No subject] - by joevenzon_phpbb2_import3 - 11-05-2006, 06:55 PM
[No subject] - by thelusiv - 11-06-2006, 01:44 AM
[No subject] - by kcid - 11-06-2006, 10:24 AM
[No subject] - by osiris - 11-11-2006, 09:31 AM
[No subject] - by joevenzon_phpbb2_import3 - 11-11-2006, 01:47 PM
[No subject] - by osiris - 11-19-2006, 05:48 PM
[No subject] - by thelusiv - 11-19-2006, 09:25 PM
[No subject] - by osiris - 11-20-2006, 01:01 PM
[No subject] - by kcid - 11-20-2006, 04:54 PM
[No subject] - by osiris - 11-21-2006, 02:41 PM

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