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GL3 Shader Error (could not load gl3 shader)
02-23-2018, 09:21 AM, (This post was last modified: 02-23-2018, 02:39 PM by NaN.)
#15
RE: GL3 Shader Error (could not load gl3 shader)
Yeah, as a performance optimization the gl3 renderer draws sky/background geometry after drawing track objects. Should be fixable.

Maybe we should get rid of such skydomes altogether and switch to skyboxes (cubemaps).


Edit:
I've pushed a possible fix to data (modifies shaders/gl3/deferred.conf and simple.vert).
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Messages In This Thread
RE: GL3 Shader Error (could not load gl3 shader) - by NaN - 02-23-2018, 09:21 AM
[No subject] - by NaN - 08-23-2012, 10:04 AM
[No subject] - by kidice - 08-23-2012, 10:44 AM

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