(02-20-2018, 12:53 PM)arturo Wrote: Thanks NaN, your first suggestion did the trick and now I see things in GL3!
I am not sure whether I like it, though. Even with the option "very far" chosen for "view distance", I have objects popping up that I had not with GL2. In Spa 2008 these are only the little signs telling the distance in meters before each turn, while in Le Mans I have trees and everything popping up all over the place.
The gl3 renderer has object screen size culling (objects that only cover a few pixels are not rendered). It might be a bit too aggressive.
This is something that probably should also be added to gl2 and made adjustable by the player.