Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
GL3 Shader Error (could not load gl3 shader)
02-20-2018, 01:21 PM,
#9
RE: GL3 Shader Error (could not load gl3 shader)
(02-20-2018, 12:53 PM)arturo Wrote: Thanks NaN, your first suggestion did the trick and now I see things in GL3!

I am not sure whether I like it, though. Even with the option "very far" chosen for "view distance", I have objects popping up that I had not with GL2. In Spa 2008 these are only the little signs telling the distance in meters before each turn, while in Le Mans I have trees and everything popping up all over the place.

The gl3 renderer has object screen size culling (objects that only cover a few pixels are not rendered). It might be a bit too aggressive.

This is something that probably should also be added to gl2 and made adjustable by the player.
Reply


Messages In This Thread
[No subject] - by NaN - 08-23-2012, 10:04 AM
RE: GL3 Shader Error (could not load gl3 shader) - by NaN - 02-20-2018, 01:21 PM
[No subject] - by kidice - 08-23-2012, 10:44 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)