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Making gl2 renderer two times faster...
08-12-2017, 04:31 AM, (This post was last modified: 08-12-2017, 04:44 AM by NaN.)
#3
RE: Making gl2 renderer two times faster...
Some time around 2011 vdrift moved to data driven graphics system, using text files to define rendering passes etc.

The bug was in the draw pass group/layer parser. You should not be affected by it (I think).
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Making gl2 renderer two times faster... - by NaN - 08-01-2013, 10:38 AM
RE: Making gl2 renderer two times faster... - by NaN - 08-12-2017, 04:31 AM

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