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Track collision geometry woes
02-19-2015, 06:46 PM,
#4
RE: Track collision geometry woes
(02-18-2015, 05:52 AM)slickx Wrote: the problem in that picture is that one of the surfaces has the normal inverted that causes the problem.

Bullet collision detection doesn't use normals, is two-sided. One could implement a special variant that takes normals into account, but it is not trivial.
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Messages In This Thread
Track collision geometry woes - by NaN - 01-18-2015, 01:30 PM
RE: Track collision geometry woes - by NaN - 01-26-2015, 03:56 PM
RE: Track collision geometry woes - by slickx - 02-18-2015, 05:52 AM
RE: Track collision geometry woes - by NaN - 02-19-2015, 06:46 PM
RE: Track collision geometry woes - by NaN - 03-06-2015, 07:06 PM

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