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Crash with Saitek Pro Flight Yoke System
09-28-2014, 05:44 PM,
#5
RE: Crash with Saitek Pro Flight Yoke System
I've managed to further narrow down the source of the problem to the fact that I've got two joysticks (the yoke and the pedals).

If I remove the pedals, everything works fine.

I also checked the exception code, and it's access violation. Maybe event.jbutton.which returns a number that is different from 0 or 1? I noticed that in eventsystem::Init() the joystick vector is simply built in the order the controllers are enumerated but doesn't check SDL_Joystick.instance_id. But in eventsystem:TonguerocessEvents() it uses the value of event.jbutton.which as an index into the joystick vector.

It could be a complete red herring though.
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RE: Crash with Saitek Pro Flight Yoke System - by biziclop - 09-28-2014, 05:44 PM

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