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GL2/1 renderer cleanup
02-11-2013, 12:38 PM, (This post was last modified: 02-11-2013, 12:38 PM by NaN.)
#2
RE: GL2/1 renderer cleanup
I've added vertex color and texture atlas support for particles. This should allow for more and smaller particles and better looking smoke. It will also allow to finally integrate the skid trails/marks code. And we maybe will get correctly colored dust clouds off road.

For now, please watch out for regressions. I will upload a windows build later today.
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GL2/1 renderer cleanup - by NaN - 02-03-2013, 05:40 PM
RE: GL2/1 renderer cleanup - by NaN - 02-11-2013, 12:38 PM
RE: GL2/1 renderer cleanup - by NaN - 02-11-2013, 04:16 PM

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