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blender
02-09-2013, 06:11 AM,
#2
RE: blender
Yeah, they kinda messed up the group handling in 2.6.

1. Export your scene to jpk.
2. Import the scene jpk. You will get the empty groups (have this 0 object in them) in the outliner group view (like for the collidable and clampv group in the pic):
[Image: 86347932.jpg]

3. Select one object you want to be collidable. Switch to object editor (box icon) of this object. And click "Add to Group". Select collidable from the dropdown list.
[Image: 79680559.jpg]

4. Select the other objects you want to be collidable too (shift+select or b), the first object has to be in the same selection. Then press shift+ctrl+g. Select collidable from the dropdown list.
[Image: 34742687.jpg]

I know it is feels cumberstone, haven't found a simpler way yet.
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Messages In This Thread
blender - by berzingue - 02-09-2013, 04:08 AM
RE: blender - by NaN - 02-09-2013, 06:11 AM
RE: blender - by berzingue - 02-09-2013, 06:35 AM
RE: blender - by NaN - 02-09-2013, 11:25 AM

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