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GL3 Shader Error (could not load gl3 shader)
08-23-2012, 10:04 AM,
#2
 
You are running with GL2 renderer on your GPU. The CPU numbers are showing the time spent on the CPU side(render, scene, sound, physics, ai). GL2 doesn't have GPU timing support, there is nothing to show.

About the data/shaders/gl3/deferredaa.frag error. It is funny because the shader is from NVidia it seems:
Code:
COPYRIGHT (C) 2010, 2011 NVIDIA CORPORATION. ALL RIGHTS RESERVED.

You could try changing "#version 130" to "#version 400" in deferredaa.frag.
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[No subject] - by NaN - 08-23-2012, 10:04 AM
[No subject] - by kidice - 08-23-2012, 10:44 AM

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