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mass, force and tire load
03-19-2012, 11:42 AM,
#6
 
This looks like a bug. But then considering the complexity of the GAME class...

We really need to refactor it into something more digestible, move functionality into separate modules, classes.
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Messages In This Thread
mass, force and tire load - by ghiboz - 03-15-2012, 11:58 AM
[No subject] - by NaN - 03-16-2012, 04:24 AM
[No subject] - by ghiboz - 03-16-2012, 06:29 AM
[No subject] - by NaN - 03-17-2012, 07:04 AM
[No subject] - by ghiboz - 03-19-2012, 04:19 AM
[No subject] - by NaN - 03-19-2012, 11:42 AM
[No subject] - by NaN - 03-19-2012, 02:10 PM

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