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.jpk and .joe export with Blender 2.61
01-18-2012, 01:01 PM,
#9
 
Thanks for help, collisions are now working !

I send you any pictures of my textures problem :
1) I modelise and texture diffuses on 3dsmax. Then export as .obj, to see it in Blender
2) In Blender, when file is saved as .obj or .blend, all is looking good, textures are assigned. So I export as .jpk
3) I reload .jbk on blender : only one texture appears...

In list.txt, only 1 texture has been saved during .jpk export...


[Image: 1141570621.jpg]

[Image: 1141570685.jpg]

[Image: 1141570716.jpg]
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Messages In This Thread
[No subject] - by NaN - 01-14-2012, 12:57 PM
[No subject] - by berzingue - 01-14-2012, 01:06 PM
[No subject] - by NaN - 01-14-2012, 01:10 PM
[No subject] - by berzingue - 01-15-2012, 04:49 PM
[No subject] - by NaN - 01-15-2012, 06:10 PM
[No subject] - by berzingue - 01-18-2012, 09:21 AM
[No subject] - by NaN - 01-18-2012, 11:44 AM
[No subject] - by berzingue - 01-18-2012, 01:01 PM
[No subject] - by NaN - 01-18-2012, 01:40 PM
[No subject] - by berzingue - 01-18-2012, 02:19 PM
[No subject] - by NaN - 01-18-2012, 02:47 PM
[No subject] - by berzingue - 01-18-2012, 05:02 PM
[No subject] - by NaN - 01-18-2012, 06:07 PM
[No subject] - by berzingue - 01-18-2012, 06:43 PM
[No subject] - by NaN - 01-18-2012, 07:05 PM

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