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smooth tires
12-28-2011, 06:50 AM,
#2
 
Could you post a pic?

Here is how the tire looks atm:
[Image: tirex.jpg]

The only problem i see is that tire thread start, end normals differ(edge should be visible).

The per vertex normal interpolation due to large angle between side and thread could mess up the rendering, maybe they should be split along the edge ring.

Would be interesting to see how it looks like with a normal map.
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Messages In This Thread
smooth tires - by portets - 12-27-2011, 12:16 AM
[No subject] - by NaN - 12-28-2011, 06:50 AM
[No subject] - by portets - 01-24-2012, 12:34 AM
[No subject] - by NaN - 02-03-2012, 07:44 PM

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