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Graphical feature requests
03-17-2011, 02:52 AM,
#7
 
so that users can select a paint style (gloss,metallic,pearl) from within the game instead of having to make their own texture in gimp.

right now, if you want to paint your car gloss black you're mostly out of luck. you'll have to go into gimp to drop the alpha value of the misc1 texture.

might be able to do it by using the alpha mask from body00.png (in which all alpha areas are body-paint), and only applying a specular alpha value (predetermined 25% for gloss, 100% for metallic, 100% with varying rgb values for pearlcoat) to those areas. don't know how hard that would be to do though.



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i think allot about the most desirable standards for car layout because... something i've been pondering for a long time is going through each car mesh and updating it to be more modular... maybe increasing the poly count a bit. maybe just a bare-bones interior, maybe rounding off curves and fixing proportions, maybe updating each model to have parts that break off. it would be mountains of work. but mindless batch operations go quicker for me than ones where i have to think seriously about design or try to replicate something from reality. but then, i'm not even 100% sure it would be ok license-wise to do so.
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Messages In This Thread
[No subject] - by joevenzon_phpbb2_import3 - 12-31-2010, 02:01 PM
[No subject] - by zimluura - 03-15-2011, 12:56 PM
[No subject] - by zimluura - 03-15-2011, 07:01 PM
[No subject] - by joevenzon_phpbb2_import3 - 03-16-2011, 10:55 PM
[No subject] - by zimluura - 03-17-2011, 02:52 AM
[No subject] - by joevenzon_phpbb2_import3 - 03-17-2011, 10:35 AM
[No subject] - by zimluura - 03-17-2011, 05:04 PM
[No subject] - by joevenzon_phpbb2_import3 - 03-18-2011, 10:17 PM
[No subject] - by zimluura - 03-19-2011, 03:20 AM
[No subject] - by joevenzon_phpbb2_import3 - 03-20-2011, 12:26 PM

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