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Unbundling Bullet
02-21-2011, 09:50 PM,
#8
 
I've read the Fedora Packaging Guidelines with respect to bundling, and in general conditions it does make sense, and the concerns are valid.

However, Bullet is designed with bundling specifically in mind, and it is not made with packaging more than barely considered. A fair number of binary games distribute with it, and you wouldn't even know if you don't look at symbol tables. It's not only ABI that's the issue either – there's no guarantee that the same apparent data input will give the same results across different versions.
I'm curious how this is handled by Blender, since they bundle it too.

Anyway, if you really must use a system version of bullet, applying your patch during package build is probably the best solution. Removing the bundling from the source package is unsavoury (and probably unworkable), and even adding a switch to "enable system bullet (not recommended)" will cause people to try it anyway and complain when it doesn't work well for them.
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Messages In This Thread
Unbundling Bullet - by limburgher - 02-20-2011, 04:19 PM
[No subject] - by NaN - 02-20-2011, 08:41 PM
[No subject] - by fudje - 02-20-2011, 11:03 PM
[No subject] - by limburgher - 02-21-2011, 01:56 PM
[No subject] - by limburgher - 02-21-2011, 02:00 PM
[No subject] - by joevenzon_phpbb2_import3 - 02-21-2011, 04:47 PM
[No subject] - by alex25 - 02-21-2011, 04:59 PM
[No subject] - by fudje - 02-21-2011, 09:50 PM
[No subject] - by NaN - 02-22-2011, 06:07 AM
[No subject] - by limburgher - 02-22-2011, 02:22 PM
[No subject] - by NaN - 02-22-2011, 06:15 PM
[No subject] - by limburgher - 02-23-2011, 10:02 AM
[No subject] - by NaN - 03-12-2011, 06:19 PM
[No subject] - by limburgher - 03-14-2011, 10:30 AM
[No subject] - by NaN - 03-15-2011, 08:17 AM
[No subject] - by limburgher - 03-15-2011, 09:38 AM
[No subject] - by NaN - 03-15-2011, 01:55 PM
[No subject] - by limburgher - 03-15-2011, 01:56 PM

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