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Blender scripts update
01-15-2011, 05:45 PM,
#6
 
Quote:what do you mean it broke the exporter? i've been using it on various tracks just fine. it doesn't prompt for a name, it just saves using the original name but that was the whole fucking idea. would you care to elaborate on how exactly my changes broke the exporter?
Ever tried to export a non-imported mesh?
zimluura Wrote:trying to get the seat exported, and i get an error.
here's the output:

Traceback (most recent call last):
File "/home/zimluura/.blender/scripts/export-joe.py", line 30, in save_joe
filename = mesh.properties['joename']
KeyError: 'key not in subgroup dict'

tried on the seat, and triangulated cubes. i am typing a filename. tried with almost all the export.py files in there, but most recently with just export-joe.py, import-joe.py, and vdrift.py

any ideas?

Quote:i've contributed a lot of tracks to vdrift and i keep improving them. how many have you contributed?
Do you mind to compile a list of the tracks you've contributed? The sourceforge logs are only reaching till 2007.
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Messages In This Thread
Blender scripts update - by NaN - 01-11-2011, 06:47 AM
Re: Blender scripts update - by portets - 01-11-2011, 08:14 PM
Re: Blender scripts update - by alex25 - 01-14-2011, 03:54 PM
[No subject] - by NaN - 01-15-2011, 06:07 AM
[No subject] - by alex25 - 01-15-2011, 12:30 PM
[No subject] - by NaN - 01-15-2011, 05:45 PM
[No subject] - by alex25 - 01-16-2011, 07:27 PM
[No subject] - by alex25 - 01-16-2011, 07:58 PM
[No subject] - by NaN - 01-17-2011, 08:27 AM
[No subject] - by alex25 - 01-17-2011, 12:25 PM
[No subject] - by fudje - 01-17-2011, 09:14 PM
[No subject] - by NaN - 01-18-2011, 11:16 AM
[No subject] - by alex25 - 01-18-2011, 11:35 AM
[No subject] - by charlieg - 01-21-2011, 11:53 AM

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