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Blender scripts update
01-14-2011, 03:54 PM,
#3
Re: Blender scripts update
NaN Wrote:I've fixed some bugs in the import/export scripts, especially the annoying texture coordinates issue with double-sided faces. Testers are welcome.

so i see you reverted my changes to set the filename from joename and instead use the truncate blender meshname. this makes it much harder to work on tracks but i guess since you intend to do such work yourself from now on, good luck! btw, you forgot to remove mesh.properties['joename'] = name from tools/vdrift.py which is now useless.

--alex--
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Messages In This Thread
Blender scripts update - by NaN - 01-11-2011, 06:47 AM
Re: Blender scripts update - by portets - 01-11-2011, 08:14 PM
Re: Blender scripts update - by alex25 - 01-14-2011, 03:54 PM
[No subject] - by NaN - 01-15-2011, 06:07 AM
[No subject] - by alex25 - 01-15-2011, 12:30 PM
[No subject] - by NaN - 01-15-2011, 05:45 PM
[No subject] - by alex25 - 01-16-2011, 07:27 PM
[No subject] - by alex25 - 01-16-2011, 07:58 PM
[No subject] - by NaN - 01-17-2011, 08:27 AM
[No subject] - by alex25 - 01-17-2011, 12:25 PM
[No subject] - by fudje - 01-17-2011, 09:14 PM
[No subject] - by NaN - 01-18-2011, 11:16 AM
[No subject] - by alex25 - 01-18-2011, 11:35 AM
[No subject] - by charlieg - 01-21-2011, 11:53 AM

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