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Car. Material properties
11-29-2010, 06:57 AM,
#9
 
DXT compression artifacts I guess. All textures > 512 are compressed. We should either disable it for normal maps or implement normal map compression.
http://developer.nvidia.com/object/real-...ssion.html
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Messages In This Thread
Car. Material properties - by Surzh - 11-27-2010, 09:18 PM
[No subject] - by NaN - 11-28-2010, 04:38 AM
[No subject] - by portets - 11-28-2010, 05:03 AM
[No subject] - by NaN - 11-28-2010, 05:29 AM
[No subject] - by fudje - 11-28-2010, 11:54 AM
[No subject] - by NaN - 11-28-2010, 12:06 PM
[No subject] - by portets - 11-28-2010, 07:31 PM
[No subject] - by fudje - 11-29-2010, 04:45 AM
[No subject] - by NaN - 11-29-2010, 06:57 AM
[No subject] - by portets - 11-29-2010, 07:47 AM
[No subject] - by fudje - 11-29-2010, 11:06 PM
[No subject] - by joevenzon_phpbb2_import3 - 12-04-2010, 07:05 PM

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