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Car. Material properties
11-28-2010, 04:38 AM,
#2
 
Material is the misc1 texture. Red and green channel are the interesting ones.
Code:
float gloss = tu1_2D_val.r;
float metallic = tu1_2D_val.g;
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Messages In This Thread
Car. Material properties - by Surzh - 11-27-2010, 09:18 PM
[No subject] - by NaN - 11-28-2010, 04:38 AM
[No subject] - by portets - 11-28-2010, 05:03 AM
[No subject] - by NaN - 11-28-2010, 05:29 AM
[No subject] - by fudje - 11-28-2010, 11:54 AM
[No subject] - by NaN - 11-28-2010, 12:06 PM
[No subject] - by portets - 11-28-2010, 07:31 PM
[No subject] - by fudje - 11-29-2010, 04:45 AM
[No subject] - by NaN - 11-29-2010, 06:57 AM
[No subject] - by portets - 11-29-2010, 07:47 AM
[No subject] - by fudje - 11-29-2010, 11:06 PM
[No subject] - by joevenzon_phpbb2_import3 - 12-04-2010, 07:05 PM

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