11-04-2010, 01:02 PM,
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jfras
Junior Member
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Posts: 7
Threads: 1
Joined: Oct 2010
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When I download the xcode project file at revision 2884, the following files are not in the project (additionally to httpget and sky, which should be exlucded):
- cartire.cpp
- cartireinfo.cpp / ~.h
- loadingscreen.cpp
- manager.h
- soundbuffer.cpp / ~.h
- soundfilter.cpp / ~.h
- soundinfo.h
- soundsource.cpp / ~.h
- sprite2d.cpp
If I do not add the files listed above to the xcode project, the build fails during linking. In detail it complains about the stuff listed in [1].
However, if I include all these files listed above, building completes without errors.
Are these files actually in your project by default?
[1]
Code: Building target âvdriftâ of project âvdriftâ with configuration âDebugâ â (25 errors, 2 warnings)
cd /Users/me/IWR/VDrift_simulator/simulator/vdrift_svn_2884/tools/osx
/Developer/usr/bin/gcc-4.0 -x objective-c -arch i386 -fmessage-length=0 -pipe -std=gnu99 -Wno-trigraphs -fpascal-strings -fasm-blocks -O0 -mdynamic-no-pic -DDEBUG=1 -isysroot /Developer/SDKs/MacOSX10.4u.sdk -fvisibility=hidden -mmacosx-version-min=10.4 -gdwarf-2 -I/Users/me/IWR/VDrift_simulator/simulator/vdrift_svn_2884/tools/osx/build/vdrift.build/Debug/vdrift.build/vdrift.hmap -F/Users/me/IWR/VDrift_simulator/simulator/vdrift_svn_2884/tools/osx/build/Debug -F/Users/me/IWR/VDrift_simulator/simulator/vdrift_svn_2884/tools/osx -I/Users/me/IWR/VDrift_simulator/simulator/vdrift_svn_2884/tools/osx/build/Debug/include -I../../bullet -I../../include -ISDL.framework/Headers -I/Users/me/IWR/VDrift_simulator/simulator/vdrift_svn_2884/tools/osx/build/vdrift.build/Debug/vdrift.build/DerivedSources/i386 -I/Users/me/IWR/VDrift_simulator/simulator/vdrift_svn_2884/tools/osx/build/vdrift.build/Debug/vdrift.build/DerivedSources -c /Users/me/IWR/VDrift_simulator/simulator/vdrift_svn_2884/tools/osx/SDLMain.m -o /Users/me/IWR/VDrift_simulator/simulator/vdrift_svn_2884/tools/osx/build/vdrift.build/Debug/vdrift.build/Objects-normal/i386/SDLMain.o
/Users/me/IWR/VDrift_simulator/simulator/vdrift_svn_2884/tools/osx/SDLMain.m: In function 'CustomApplicationMain':
/Users/me/IWR/VDrift_simulator/simulator/vdrift_svn_2884/tools/osx/SDLMain.m:157: warning: type of 'argc' defaults to 'int'
/Users/me/IWR/VDrift_simulator/simulator/vdrift_svn_2884/tools/osx/SDLMain.m:157: warning: type of 'argv' defaults to 'int'
/Users/me/IWR/VDrift_simulator/simulator/vdrift_svn_2884/tools/osx/SDLMain.m:157: warning: type of 'argc' defaults to 'int'
/Users/me/IWR/VDrift_simulator/simulator/vdrift_svn_2884/tools/osx/SDLMain.m:157: warning: type of 'argv' defaults to 'int'
mkdir /Users/me/IWR/VDrift_simulator/simulator/vdrift_svn_2884/tools/osx/build/Debug/vdrift.app/Contents/MacOS
cd /Users/me/IWR/VDrift_simulator/simulator/vdrift_svn_2884/tools/osx
setenv MACOSX_DEPLOYMENT_TARGET 10.4
/Developer/usr/bin/g++-4.0 -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk -L/Users/me/IWR/VDrift_simulator/simulator/vdrift_svn_2884/tools/osx/build/Debug -F/Users/me/IWR/VDrift_simulator/simulator/vdrift_svn_2884/tools/osx/build/Debug -F/Users/me/IWR/VDrift_simulator/simulator/vdrift_svn_2884/tools/osx -filelist /Users/me/IWR/VDrift_simulator/simulator/vdrift_svn_2884/tools/osx/build/vdrift.build/Debug/vdrift.build/Objects-normal/i386/vdrift.LinkFileList -mmacosx-version-min=10.4 -framework OpenGL -framework SDL_image -framework SDL_net -framework SDL -framework AppKit -framework SDL_gfx -framework GLExtensionWrangler -framework Ogg -framework Vorbis -o /Users/me/IWR/VDrift_simulator/simulator/vdrift_svn_2884/tools/osx/build/Debug/vdrift.app/Contents/MacOS/vdrift
Undefined symbols:
"CARTIRE<double>::GetMaximumFx(double) const", referenced from:
CAR::GetTireMaxFx(WHEEL_POSITION) const in ai.o
"SOUNDFILTER::SetFilterOrder0(float)", referenced from:
SOUND::SetMasterVolume(float) in game.o
SOUND::SOUND() in sound.o
SOUND::SOUND() in sound.o
SOUND::SetMasterVolume(float) in sound.o
"SOUNDBUFFER::Load(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, SOUNDINFO const&, std::basic_ostream<char, std::char_traits<char> >&)", referenced from:
CAR::LoadSounds(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, SOUNDINFO const&, SOUNDBUFFERLIBRARY&, std::basic_ostream<char, std::char_traits<char> >&, std::basic_ostream<char, std::char_traits<char> >&)in car.o
CAR::LoadSounds(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, SOUNDINFO const&, SOUNDBUFFERLIBRARY&, std::basic_ostream<char, std::char_traits<char> >&, std::basic_ostream<char, std::char_traits<char> >&)in car.o
SOUNDBUFFERLIBRARY::Load(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, SOUNDINFO const&, std::basic_ostream<char, std::char_traits<char> >&)in car.o
"SOUNDFILTER::Filter(int*, int*, int)", referenced from:
SOUND::Callback16bitStereo(void*, unsigned char*, int)in sound.o
SOUND::Callback16bitStereo(void*, unsigned char*, int)in sound.o
"LOADINGSCREEN::Update(float)", referenced from:
GAME::LoadingScreen(float, float)in game.o
"CARTIRE<double>::GetForce(double, double, MATHVECTOR<double, 3u> const&, double, double)", referenced from:
CARDYNAMICS::ApplyTireForce(int, double, QUATERNION<double> const&)in cardynamics.o
"CARTIRESIZE<float>::Parse(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_ostream<char, std::char_traits<char> >&)", referenced from:
GenerateWheelMesh(CONFIGFILE&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, SCENENODE&, keyed_container_handle&, keyed_container_handle&, std::map<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, MODEL_JOE03, std::less<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, MODEL_JOE03> > >&, MANAGER<TEXTURE, TEXTUREINFO>&, int, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_ostream<char, std::char_traits<char> >&)in car.o
"SPRITE2D::Load(SCENENODE&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, MANAGER<TEXTURE, TEXTUREINFO>&, float, std::basic_ostream<char, std::char_traits<char> >&)", referenced from:
INPUTGRAPH::Init(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, MANAGER<TEXTURE, TEXTUREINFO>&, std::basic_ostream<char, std::char_traits<char> >&)in game.o
INPUTGRAPH::Init(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, MANAGER<TEXTURE, TEXTUREINFO>&, std::basic_ostream<char, std::char_traits<char> >&)in game.o
INPUTGRAPH::Init(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, MANAGER<TEXTURE, TEXTUREINFO>&, std::basic_ostream<char, std::char_traits<char> >&)in game.o
INPUTGRAPH::Init(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, MANAGER<TEXTURE, TEXTUREINFO>&, std::basic_ostream<char, std::char_traits<char> >&)in game.o
WIDGET_MULTIIMAGE::HookMessage(SCENENODE&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in guipage.o
"CARTIRE<double>::GetMaximumFy(double, double) const", referenced from:
CAR::GetTireMaxFy(WHEEL_POSITION) const in ai.o
"SOUNDSOURCE::SOUNDSOURCE()", referenced from:
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
std::pair<ENGINESOUNDINFO, SOUNDSOURCE>::pair() in car.o
"SOUNDSOURCE::IncrementWithPitch(int)", referenced from:
SOUND::Callback16bitStereo(void*, unsigned char*, int)in sound.o
"SOUNDSOURCE::Compute3D(MATHVECTOR<float, 3u> const&, QUATERNION<float> const&)", referenced from:
SOUND::Compute3DEffects(std::list<SOUNDSOURCE*, std::allocator<SOUNDSOURCE*> >&, MATHVECTOR<float, 3u> const&, QUATERNION<float> const&) constin sound.o
"SOUNDSOURCE::GetFilter(int)", referenced from:
SOUND::Callback16bitStereo(void*, unsigned char*, int)in sound.o
"CARTIRE<double>::CARTIRE()", referenced from:
std::vector<CARTIRE<double>, std::allocator<CARTIRE<double> > >::resize(unsigned long)in cardynamics.o
"CARTIRE<double>::GetMaximumMz(double, double) const", referenced from:
CAR::GetTireMaxMz(WHEEL_POSITION) const in car.o
"SOUNDSOURCE::Audible() const", referenced from:
CAR::HandleInputs(std::vector<float, std::allocator<float> > const&, float)in car.o
CAR::HandleInputs(std::vector<float, std::allocator<float> > const&, float)in car.o
CAR::UpdateSounds(float) in car.o
CAR::UpdateSounds(float) in car.o
CAR::UpdateSounds(float) in car.o
SOUND::DetermineActiveSources(std::list<SOUNDSOURCE*, std::allocator<SOUNDSOURCE*> >&, std::list<SOUNDSOURCE*, std::allocator<SOUNDSOURCE*> >&) constin sound.o
SOUND::CollectGarbage() in sound.o
"SOUNDSOURCE::SampleAndAdvanceWithPitch16bit(int*, int*, int)", referenced from:
SOUND::Callback16bitStereo(void*, unsigned char*, int)in sound.o
"LOADINGSCREEN::Init(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, int, int, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, MANAGER<TEXTURE, TEXTUREINFO>&)", referenced from:
GAME::Start(std::list<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > >&)in game.o
"CARTIRE<double>::Init(CARTIREINFO<double> const&)", referenced from:
LoadTire(CONFIGFILE const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, CARTIRE<double>&, std::basic_ostream<char, std::char_traits<char> >&)in cardynamics.o
"CARTIRE<double>::GetRollingResistance(double, double, double) const", referenced from:
CARDYNAMICS::ApplyTireForce(int, double, QUATERNION<double> const&)in cardynamics.o
"CARTIRESIZE<double>::Parse(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_ostream<char, std::char_traits<char> >&)", referenced from:
LoadTire(CONFIGFILE const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, CARTIRE<double>&, std::basic_ostream<char, std::char_traits<char> >&)in cardynamics.o
"SOUNDBUFFER::SOUNDBUFFER()", referenced from:
std::map<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, SOUNDBUFFER, std::less<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, SOUNDBUFFER> > >::operator[](std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in car.o
"SOUNDBUFFER::~SOUNDBUFFER()", referenced from:
std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, SOUNDBUFFER>::~pair()in car.o
std::map<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, SOUNDBUFFER, std::less<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, SOUNDBUFFER> > >::operator[](std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in car.o
std::map<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, SOUNDBUFFER, std::less<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, SOUNDBUFFER> > >::operator[](std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in car.o
std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, SOUNDBUFFER>::~pair()in game.o
std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, SOUNDBUFFER>::~pair()in main.o
std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, SOUNDBUFFER>::~pair()in performance_testing.o
std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, SOUNDBUFFER>::~pair()in widget_spinningcar.o
"SOUNDFILTER::SOUNDFILTER()", referenced from:
SOUND::SOUND() in sound.o
SOUND::SOUND() in sound.o
"SPRITE2D::Load(SCENENODE&, std::tr1::shared_ptr<TEXTURE>, float, std::basic_ostream<char, std::char_traits<char> >&)", referenced from:
WIDGET_SLIDER::SetupDrawable(SCENENODE&, std::tr1::shared_ptr<TEXTURE>, std::tr1::shared_ptr<TEXTURE>, float, float, float, float, float, float, bool, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, FONT*, float, float, std::basic_ostream<char, std::char_traits<char> >&, int)in widget_slider.o
WIDGET_SLIDER::SetupDrawable(SCENENODE&, std::tr1::shared_ptr<TEXTURE>, std::tr1::shared_ptr<TEXTURE>, float, float, float, float, float, float, bool, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, FONT*, float, float, std::basic_ostream<char, std::char_traits<char> >&, int)in widget_slider.o
ld: symbol(s) not found
collect2: ld returned 1 exit status
"CARTIRE<double>::GetMaximumFx(double) const", referenced from:
CAR::GetTireMaxFx(WHEEL_POSITION) const in ai.o
"SOUNDFILTER::SetFilterOrder0(float)", referenced from:
SOUND::SetMasterVolume(float) in game.o
SOUND::SOUND() in sound.o
SOUND::SOUND() in sound.o
SOUND::SetMasterVolume(float) in sound.o
"SOUNDBUFFER::Load(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, SOUNDINFO const&, std::basic_ostream<char, std::char_traits<char> >&)", referenced from:
CAR::LoadSounds(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, SOUNDINFO const&, SOUNDBUFFERLIBRARY&, std::basic_ostream<char, std::char_traits<char> >&, std::basic_ostream<char, std::char_traits<char> >&)in car.o
CAR::LoadSounds(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, SOUNDINFO const&, SOUNDBUFFERLIBRARY&, std::basic_ostream<char, std::char_traits<char> >&, std::basic_ostream<char, std::char_traits<char> >&)in car.o
SOUNDBUFFERLIBRARY::Load(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, SOUNDINFO const&, std::basic_ostream<char, std::char_traits<char> >&)in car.o
"SOUNDFILTER::Filter(int*, int*, int)", referenced from:
SOUND::Callback16bitStereo(void*, unsigned char*, int)in sound.o
SOUND::Callback16bitStereo(void*, unsigned char*, int)in sound.o
"LOADINGSCREEN::Update(float)", referenced from:
GAME::LoadingScreen(float, float)in game.o
"CARTIRE<double>::GetForce(double, double, MATHVECTOR<double, 3u> const&, double, double)", referenced from:
CARDYNAMICS::ApplyTireForce(int, double, QUATERNION<double> const&)in cardynamics.o
"CARTIRESIZE<float>::Parse(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_ostream<char, std::char_traits<char> >&)", referenced from:
GenerateWheelMesh(CONFIGFILE&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, SCENENODE&, keyed_container_handle&, keyed_container_handle&, std::map<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, MODEL_JOE03, std::less<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, MODEL_JOE03> > >&, MANAGER<TEXTURE, TEXTUREINFO>&, int, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_ostream<char, std::char_traits<char> >&)in car.o
"SPRITE2D::Load(SCENENODE&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, MANAGER<TEXTURE, TEXTUREINFO>&, float, std::basic_ostream<char, std::char_traits<char> >&)", referenced from:
INPUTGRAPH::Init(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, MANAGER<TEXTURE, TEXTUREINFO>&, std::basic_ostream<char, std::char_traits<char> >&)in game.o
INPUTGRAPH::Init(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, MANAGER<TEXTURE, TEXTUREINFO>&, std::basic_ostream<char, std::char_traits<char> >&)in game.o
INPUTGRAPH::Init(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, MANAGER<TEXTURE, TEXTUREINFO>&, std::basic_ostream<char, std::char_traits<char> >&)in game.o
INPUTGRAPH::Init(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, MANAGER<TEXTURE, TEXTUREINFO>&, std::basic_ostream<char, std::char_traits<char> >&)in game.o
WIDGET_MULTIIMAGE::HookMessage(SCENENODE&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in guipage.o
"CARTIRE<double>::GetMaximumFy(double, double) const", referenced from:
CAR::GetTireMaxFy(WHEEL_POSITION) const in ai.o
"SOUNDSOURCE::SOUNDSOURCE()", referenced from:
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
CAR::CAR() in car.o
std::pair<ENGINESOUNDINFO, SOUNDSOURCE>::pair() in car.o
"SOUNDSOURCE::IncrementWithPitch(int)", referenced from:
SOUND::Callback16bitStereo(void*, unsigned char*, int)in sound.o
"SOUNDSOURCE::Compute3D(MATHVECTOR<float, 3u> const&, QUATERNION<float> const&)", referenced from:
SOUND::Compute3DEffects(std::list<SOUNDSOURCE*, std::allocator<SOUNDSOURCE*> >&, MATHVECTOR<float, 3u> const&, QUATERNION<float> const&) constin sound.o
"SOUNDSOURCE::GetFilter(int)", referenced from:
SOUND::Callback16bitStereo(void*, unsigned char*, int)in sound.o
"CARTIRE<double>::CARTIRE()", referenced from:
std::vector<CARTIRE<double>, std::allocator<CARTIRE<double> > >::resize(unsigned long)in cardynamics.o
"CARTIRE<double>::GetMaximumMz(double, double) const", referenced from:
CAR::GetTireMaxMz(WHEEL_POSITION) const in car.o
"SOUNDSOURCE::Audible() const", referenced from:
CAR::HandleInputs(std::vector<float, std::allocator<float> > const&, float)in car.o
CAR::HandleInputs(std::vector<float, std::allocator<float> > const&, float)in car.o
CAR::UpdateSounds(float) in car.o
CAR::UpdateSounds(float) in car.o
CAR::UpdateSounds(float) in car.o
SOUND::DetermineActiveSources(std::list<SOUNDSOURCE*, std::allocator<SOUNDSOURCE*> >&, std::list<SOUNDSOURCE*, std::allocator<SOUNDSOURCE*> >&) constin sound.o
SOUND::CollectGarbage() in sound.o
"SOUNDSOURCE::SampleAndAdvanceWithPitch16bit(int*, int*, int)", referenced from:
SOUND::Callback16bitStereo(void*, unsigned char*, int)in sound.o
"LOADINGSCREEN::Init(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, int, int, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, MANAGER<TEXTURE, TEXTUREINFO>&)", referenced from:
GAME::Start(std::list<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > >&)in game.o
"CARTIRE<double>::Init(CARTIREINFO<double> const&)", referenced from:
LoadTire(CONFIGFILE const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, CARTIRE<double>&, std::basic_ostream<char, std::char_traits<char> >&)in cardynamics.o
"CARTIRE<double>::GetRollingResistance(double, double, double) const", referenced from:
CARDYNAMICS::ApplyTireForce(int, double, QUATERNION<double> const&)in cardynamics.o
"CARTIRESIZE<double>::Parse(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_ostream<char, std::char_traits<char> >&)", referenced from:
LoadTire(CONFIGFILE const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, CARTIRE<double>&, std::basic_ostream<char, std::char_traits<char> >&)in cardynamics.o
"SOUNDBUFFER::SOUNDBUFFER()", referenced from:
std::map<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, SOUNDBUFFER, std::less<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, SOUNDBUFFER> > >::operator[](std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in car.o
"SOUNDBUFFER::~SOUNDBUFFER()", referenced from:
std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, SOUNDBUFFER>::~pair()in car.o
std::map<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, SOUNDBUFFER, std::less<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, SOUNDBUFFER> > >::operator[](std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in car.o
std::map<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, SOUNDBUFFER, std::less<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, SOUNDBUFFER> > >::operator[](std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in car.o
std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, SOUNDBUFFER>::~pair()in game.o
std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, SOUNDBUFFER>::~pair()in main.o
std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, SOUNDBUFFER>::~pair()in performance_testing.o
std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, SOUNDBUFFER>::~pair()in widget_spinningcar.o
"SOUNDFILTER::SOUNDFILTER()", referenced from:
SOUND::SOUND() in sound.o
SOUND::SOUND() in sound.o
"SPRITE2D::Load(SCENENODE&, std::tr1::shared_ptr<TEXTURE>, float, std::basic_ostream<char, std::char_traits<char> >&)", referenced from:
WIDGET_SLIDER::SetupDrawable(SCENENODE&, std::tr1::shared_ptr<TEXTURE>, std::tr1::shared_ptr<TEXTURE>, float, float, float, float, float, float, bool, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, FONT*, float, float, std::basic_ostream<char, std::char_traits<char> >&, int)in widget_slider.o
WIDGET_SLIDER::SetupDrawable(SCENENODE&, std::tr1::shared_ptr<TEXTURE>, std::tr1::shared_ptr<TEXTURE>, float, float, float, float, float, float, bool, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, FONT*, float, float, std::basic_ostream<char, std::char_traits<char> >&, int)in widget_slider.o
ld: symbol(s) not found
collect2: ld returned 1 exit status
Build failed (25 errors, 2 warnings)
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