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Radeon Shaders Broken.
07-27-2010, 09:57 PM,
#14
 
You might try compiling a small test application that just initializes glew and checks whether or not GLEW_ARB_framebuffer_object is true. That's what both glewinfo and VDrift do, so it's odd that glewinfo would say it's present and VDrift would say it's not if they're using the same GLEW library.
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Messages In This Thread
Radeon Shaders Broken. - by Dandel - 07-20-2010, 11:35 AM
[No subject] - by NaN - 07-20-2010, 12:51 PM
[No subject] - by Dandel - 07-20-2010, 01:36 PM
[No subject] - by NaN - 07-20-2010, 01:47 PM
[No subject] - by Dandel - 07-20-2010, 03:00 PM
[No subject] - by joevenzon_phpbb2_import3 - 07-20-2010, 10:34 PM
[No subject] - by Dandel - 07-21-2010, 01:33 AM
[No subject] - by joevenzon_phpbb2_import3 - 07-24-2010, 11:19 AM
[No subject] - by Dandel - 07-24-2010, 11:23 AM
[No subject] - by joevenzon_phpbb2_import3 - 07-24-2010, 02:56 PM
[No subject] - by Dandel - 07-24-2010, 04:33 PM
[No subject] - by joevenzon_phpbb2_import3 - 07-24-2010, 07:33 PM
[No subject] - by Dandel - 07-25-2010, 11:34 AM
[No subject] - by joevenzon_phpbb2_import3 - 07-27-2010, 09:57 PM
[No subject] - by Dandel - 08-03-2010, 12:10 PM
[No subject] - by joevenzon_phpbb2_import3 - 08-04-2010, 12:51 AM
[No subject] - by joevenzon_phpbb2_import3 - 08-08-2010, 12:51 PM
[No subject] - by ilguido - 09-19-2010, 12:24 PM
[No subject] - by Dandel - 09-30-2010, 10:07 PM
[No subject] - by joevenzon_phpbb2_import3 - 10-04-2010, 10:43 AM

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