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surfaces.txt
07-25-2010, 04:37 PM,
#7
 
I've hit a serious issue not sure how to deal with. For some strange reason Blender limits the length of the texture/model name to 21 characters. This means some texture/joe names will be truncated/incorrect after export, sigh.

Any suggestions are welcomed.
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Messages In This Thread
surfaces.txt - by alex25 - 07-19-2010, 03:06 PM
[No subject] - by NaN - 07-20-2010, 01:05 PM
[No subject] - by alex25 - 07-21-2010, 03:15 PM
[No subject] - by alex25 - 07-24-2010, 05:37 PM
[No subject] - by NaN - 07-24-2010, 06:01 PM
[No subject] - by alex25 - 07-25-2010, 01:54 PM
[No subject] - by NaN - 07-25-2010, 04:37 PM
[No subject] - by thelusiv - 08-05-2010, 03:44 AM
[No subject] - by NaN - 08-05-2010, 03:17 PM
[No subject] - by alex25 - 08-08-2010, 02:35 AM
[No subject] - by alex25 - 08-16-2010, 05:42 PM
[No subject] - by NaN - 08-18-2010, 11:50 AM
[No subject] - by alex25 - 08-18-2010, 12:06 PM
[No subject] - by NaN - 08-18-2010, 12:24 PM
[No subject] - by NaN - 08-18-2010, 12:32 PM
[No subject] - by alex25 - 08-18-2010, 12:48 PM
[No subject] - by alex25 - 08-18-2010, 01:24 PM
[No subject] - by NaN - 08-18-2010, 02:31 PM
[No subject] - by alex25 - 08-18-2010, 03:10 PM
[No subject] - by alex25 - 08-19-2010, 12:46 PM
[No subject] - by NaN - 08-20-2010, 06:52 AM
[No subject] - by thelusiv - 08-22-2010, 04:43 AM
[No subject] - by NaN - 08-22-2010, 02:33 PM
[No subject] - by alex25 - 08-22-2010, 08:20 PM
[No subject] - by thelusiv - 08-23-2010, 05:15 AM
[No subject] - by portets - 08-23-2010, 09:48 PM
[No subject] - by NaN - 08-24-2010, 08:19 AM
[No subject] - by thelusiv - 08-24-2010, 09:50 PM
[No subject] - by NaN - 08-25-2010, 12:53 PM
[No subject] - by NaN - 08-25-2010, 04:06 PM
[No subject] - by thelusiv - 08-25-2010, 09:42 PM
[No subject] - by NaN - 08-26-2010, 03:53 AM
[No subject] - by thelusiv - 08-26-2010, 09:45 PM
[No subject] - by thelusiv - 08-27-2010, 07:42 AM
[No subject] - by NaN - 08-27-2010, 01:10 PM
[No subject] - by thelusiv - 08-29-2010, 06:34 PM
[No subject] - by NaN - 08-29-2010, 07:45 PM

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