Track Debugging Improvement
Even though i haven't played very long i noticed that out of 3 maps i played, all 3 had the same problem... I was able todrive off the map without having to ram into any collision boxes. So pretty much to help track developers with debugging their own maps, i figure it would be good to add a few rendering options to either launch or the in game settings to help with finding these defects. The following methods probably will offer enough to catch most problems:
1) Render Collision boxes as a wire-frame or shaded box
2) The ever popular wire-frame rendering.
3) Reset car to point near the track line. (in case one does manage to fall off of the map)
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