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lightaccumulate/fragment.glsl shader
06-06-2010, 01:06 PM,
#2
 
Oops. I hadn't added back support for dynamic reflections yet and so I hadn't run with the setting on and didn't hit that error. Should be fixed now (and dynamic reflections reimplemented) in latest code + data.
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Messages In This Thread
lightaccumulate/fragment.glsl shader - by nomoo - 06-06-2010, 12:10 PM
[No subject] - by joevenzon_phpbb2_import3 - 06-06-2010, 01:06 PM
[No subject] - by nomoo - 06-06-2010, 02:00 PM
[No subject] - by joevenzon_phpbb2_import3 - 06-06-2010, 05:58 PM
[No subject] - by nomoo - 06-07-2010, 01:13 PM
[No subject] - by joevenzon_phpbb2_import3 - 06-07-2010, 10:42 PM
[No subject] - by nomoo - 06-08-2010, 02:43 AM

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