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NOS
02-08-2010, 11:56 AM,
#5
 
Hi, I have never seen N2O being used circuit racing. But I see the fun factor.Smile

I'd love to have some details about nitrous oxide injection. What I've found is:
N2O is injected to increase the oxygen saturation allowing to burn more fuel. So I think it should scale the engine output torque.
Wikipedia says the power increase is up to 1.5 times engine power. But it surely depends on the thermal/mechanical limits of the engine.

About the car parameters:
What is the usual N2O bottle/tank size 1-10kg? If the tank mass is about 10kg. Its mass contribution/position can be neglected.
Liquid N2O density is constant(should be somewhere about the density of liquid nitrogen 0.8g/ml). I think we don't need it in the parameters file.
What are realistic nos-boost values(1-1.5 or more)? Should the user be able to regulate the boost amount in game?
What does the consumption depend on? Should it be proportional(boost-value) to fuel consumption?

I am not sure what you mean with "NOS sound and flames coming out of the exhaust pipe".
You can observe a so called Back-fire on racing cars caused by incomplete combustion during deceleration/gear shift(suddenly closed throttle). The unburnt fuel ignites on the hot exhaust pipe. I'd love to see this effect in VDrift.
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Messages In This Thread
NOS - by MirceaKitsune - 10-19-2009, 02:57 PM
[No subject] - by fudje - 10-25-2009, 09:59 PM
[No subject] - by MirceaKitsune - 10-26-2009, 07:52 AM
[No subject] - by MirceaKitsune - 02-07-2010, 01:35 PM
[No subject] - by NaN - 02-08-2010, 11:56 AM
[No subject] - by NaN - 02-09-2010, 09:01 AM
[No subject] - by MirceaKitsune - 10-15-2011, 08:17 AM
[No subject] - by NaN - 10-15-2011, 11:38 AM
[No subject] - by NaN - 10-31-2011, 10:38 AM
[No subject] - by MirceaKitsune - 10-31-2011, 03:46 PM

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