03-13-2007, 05:56 AM,
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mak77
Junior Member
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Posts: 24
Threads: 1
Joined: Mar 2007
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Hello, when do you think to realase the new version?
I have to write an article about Vdrift for a windows computer magazine, but the windows build is really out to date and scary.
I'd prefer to use the new version.
Would it be possible to receive an early windows build before this week end?
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03-13-2007, 01:08 PM,
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FFuser
Member
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Posts: 147
Threads: 10
Joined: Jul 2005
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Well, I would have done it this weekend
But somehow previous week someone changed the code so the windows build crashes.
This should be fixed before a release could happen
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03-16-2007, 09:16 AM,
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thelusiv
Administrator
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Posts: 2,346
Threads: 223
Joined: Jun 2005
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Yes indeed, the Windows bug seems fixed, and last night I re-did the autopackage. I read a lot of docs and now I understand the API better, plus some things had moved in our directory structure as well as changed in the API since the apspec file was originally set up. I will check in my changes shortly, but for now I'm posting because I just uploaded a test package which I need some people to try out. Here's the link:
http://clemsonlinux.org/~thelusiv/vdrift...86.package [17MB] right-click, save link as...
Please test it on different Linux systems. Let me know of any glaring problems. This is very very close to release and hopefully I can get it out today because I won't be around this weekend...so I need fast testing too!
The package has been improved so that now, if the OpenAL, ALUT, or SDL_gfx libraries are missing, they are not only checked for, but this is reported to the user before the installation fails. This was a bug in the previous package setup, it failed without explaining why. I have gone to the trouble to even tell the user where to get the libs if it does fail.
I have built a full data package too, but autopackage wants to use my /tmp directory which is a very small partition, and fills up before it can compress the entire thing. Yes, I cleaned it out. I'll figure out a way around this soon enough...
edit: lots of stuff checked in for release in SVN r1619.
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03-16-2007, 10:55 AM,
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rookie1
Member
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Posts: 231
Threads: 32
Joined: Nov 2006
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Tested in Kubuntu Feisty Fawn, Herd 5. Got the following error,
# Preparing: VDrift
# Checking for required C library versions ... passed
# Checking for Standard C++ library ... passed
# Checking for X ... passed
# Checking for OpenGL Graphics Toolkit ... passed
# Checking for OpenGL Utility Library ... passed
# Checking for Simple DirectMedia Layer (SDL) ... passed
# Checking for SDL Image Library ... passed
# Checking for Simple DirectMedia Layer Mixer (SDL_mixer) ... passed
# Checking for SDL Network Library ... passed
# Checking for SDL_gfx ... passed
# Checking for OpenAL ... passed
# Checking for OpenAL Utility Toolkit ... passed
# Installing: VDrift [1/1]
# 100%[==================================================] Extracting files
# Installing executable...
# Copying files to /usr/share/games/vdrift/bin
# Linking from /usr/bin/vdrift to /usr/share/games/vdrift/bin/vdrift
# Installing data...
# Copying files to /usr/share/games/vdrift/data/carparts
# Copying files to /usr/share/games/vdrift/data/settings
# Copying files to /usr/share/games/vdrift/data/lists
# Copying files to /usr/share/games/vdrift/data/sounds
# Copying files to /usr/share/games/vdrift/data/textures
# Copying files to /usr/share/games/vdrift/data/skins
# Copying files to /usr/share/games/vdrift/data/cars
# Copying files to /usr/share/games/vdrift/data/tracks
# Finishing up...
# Installing translated dictionary files...
# Installing icons...
/tmp/autopackage.229192381/meta/@vdrift.net/vdrift:2007-03-16-minimal/apkg-install-script: line 101: installMenuItem: command not found
FAIL: Package VDrift could not be installed.
Invoking session rollback and returning the computer to its
previous state before this installation procedure was started.
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03-16-2007, 02:49 PM,
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abs1nth
Senior Member
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Posts: 358
Threads: 5
Joined: Sep 2005
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abs1nth Wrote:>Yes, definitions.h is a file generated by SCons at compile time
that should have been a clue to me, all my modifications to this file were overwritten ;(
since it seems impossible to keep any permanent modifications to this file i guess i have to replace every
#include "definitions.h"
with
#ifdef __APPLE__
#include "mac_definitions.h"
#else
#include "definitions.h"
#endif
if we would introduce one prefix header we could
⢠move all (external) includes into one file
⢠remove a lot of duplicates. i.e. with SDL_image.h and definitions.h now
⢠use this header for as precompiled prefix header which would speed up compilation a LOT (on systems that support this, i think gcc 3.3 and up, on systems that don't support it we won't loose much)
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03-17-2007, 04:22 AM,
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rookie1
Member
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Posts: 231
Threads: 32
Joined: Nov 2006
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I've tried the new package and the installation is successful. I think 2 texture files were left out however,
data/textures/hud/cardot0.png
data/textures/hud/cardot1.png
These are the dots shown on the track map.
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