02-25-2013, 08:20 PM,
(This post was last modified: 02-25-2013, 08:38 PM by slickx.)
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slickx
Expert 3D Modeler
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Posts: 123
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Joined: Feb 2013
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WIP Cars
Here are the cars that i work on for vdrift and my hobby
Here is the DODGE CHARGER and a low poly wheel about 1000 polys
with no texture.
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02-26-2013, 06:14 PM,
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NaN
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Posts: 2,024
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Joined: Jan 2010
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RE: WIP Cars
I like the raw concrete walls. The reflecting turntable is also great.
Make the room a bit larger. There should be maybe 3 meters towards the walls.
Replace the ceiling wood texture with something neutral, concrete, light gray maybe.
Remove the floor and ceiling lamps, too distracting. Simplify the central diffuse ceiling light(circular area). Remove the decorating elements and inset it into ceiling by a few centimeters. The ceiling wall lights could also be inset, hidden in the ceiling. We want to see the light but not the lamps.
The viewer attention is on the car, thus the idea of curved soft surfaces without distracting details.
I hope you are still with me.
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02-26-2013, 11:03 PM,
(This post was last modified: 02-27-2013, 12:03 AM by slickx.)
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slickx
Expert 3D Modeler
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Posts: 123
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Joined: Feb 2013
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RE: WIP Cars
(02-26-2013, 06:14 PM)NaN Wrote: I like the raw concrete walls. The reflecting turntable is also great.
Make the room a bit larger. There should be maybe 3 meters towards the walls.
Replace the ceiling wood texture with something neutral, concrete, light gray maybe.
Remove the floor and ceiling lamps, too distracting. Simplify the central diffuse ceiling light(circular area). Remove the decorating elements and inset it into ceiling by a few centimeters. The ceiling wall lights could also be inset, hidden in the ceiling. We want to see the light but not the lamps.
The viewer attention is on the car, thus the idea of curved soft surfaces without distracting details.
I hope you are still with me.
I dont give up that easy.You are right about a lot of things that are very distracting and im glad there are still some that you like .Now back on working on it.
(02-26-2013, 11:03 PM)slickx Wrote: (02-26-2013, 06:14 PM)NaN Wrote: I like the raw concrete walls. The reflecting turntable is also great.
Make the room a bit larger. There should be maybe 3 meters towards the walls.
Replace the ceiling wood texture with something neutral, concrete, light gray maybe.
Remove the floor and ceiling lamps, too distracting. Simplify the central diffuse ceiling light(circular area). Remove the decorating elements and inset it into ceiling by a few centimeters. The ceiling wall lights could also be inset, hidden in the ceiling. We want to see the light but not the lamps.
The viewer attention is on the car, thus the idea of curved soft surfaces without distracting details.
I hope you are still with me.
I dont give up that easy.You are right about a lot of things that are very distracting and im glad there are still some that you like .Now back on working on it.
Any better?I didnt quite understand what you meant by "inset" and how you want to hide the lights.
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02-27-2013, 09:48 AM,
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NaN
Posting Freak
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Posts: 2,024
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RE: WIP Cars
Wow. Much better. The walls are a bit too dark now though.
With inset light I mean, that they should not be protruding. I think the correct naming is recessed light: "When installed it appears to have light shining from a hole in the ceiling, concentrating the light in a downward direction as a broad floodlight or narrow spotlight."
The banner could be replaced with VDRIFT 3D letters on the rear left wall segment. Or inset into the wall?
Can you upload the file. Licensed under CC-BY maybe?
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02-27-2013, 05:27 PM,
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slickx
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Posts: 123
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RE: WIP Cars
this is nr 1
This is nr 2
witch do you like better?
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02-27-2013, 07:18 PM,
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slickx
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Posts: 123
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RE: WIP Cars
Nissan 350z WIP
quite low poly,some details need to be added
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03-01-2013, 06:03 PM,
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slickx
Expert 3D Modeler
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Posts: 123
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RE: WIP Cars
Driver Body Work in progress
I am having fun!
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03-01-2013, 06:31 PM,
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Timo 6
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Posts: 164
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RE: WIP Cars
Great work! Just to say the right hand part of the V should be straight (parallel with the D). The font is called Contour Generator I think, with a few bits filled in.
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03-01-2013, 07:01 PM,
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slickx
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Posts: 123
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RE: WIP Cars
(03-01-2013, 06:31 PM)Timo 6 Wrote: Great work! Just to say the right hand part of the V should be straight (parallel with the D). The font is called Contour Generator I think, with a few bits filled in. Thanx !looking forward to make it right.
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03-02-2013, 06:33 PM,
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slickx
Expert 3D Modeler
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Posts: 123
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RE: WIP Cars
Can any one tell me if it is a LOD system in vdrift ?and how it works
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